HEX
Hex is a game invented in 1942 by Piet Hein, it was later rediscovered by John Nash in 1949.
In the game you try to connect two sides of a rhombus together by claiming hexagonal tiles.
The game was designed by Hein to always have exactly one winner, with no possibility of a draw, this is because the only way that you can prevent your opponent from winning is to make a continuous line across his path, which will always win you the game.
The game only features local multiplayer.
A suggestion for play is the Misère variant, where you want to force your opponent to make a path.
Controls are only mouse clicking, click a square to claim it, then it is the other players turn.
Status | Released |
Platforms | HTML5 |
Author | PeaceDust |
Genre | Strategy |
Made with | Godot |
Tags | Board Game, Local multiplayer, Math |
Average session | A few seconds |
Multiplayer | Local multiplayer |
Player count | 2 |
Development log
- PostmortemDec 14, 2023
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