Hex is a game invented in 1942 by Piet Hein, it was later rediscovered by John Nash in 1949.


In the game you try to connect two sides of a rhombus together by claiming hexagonal tiles.

The game was designed by Hein to always have exactly one winner, with no possibility of a draw, this is because the only way that you can prevent your opponent from winning is to make a continuous line across his path, which will always win you the game.

The game only features local multiplayer.


A suggestion for play is the Misère variant, where you want to force your opponent to make a path.

Controls are only mouse clicking, click a square to claim it, then it is the other players turn.

StatusReleased
PlatformsHTML5
AuthorPeaceDust
GenreStrategy
Made withGodot
TagsBoard Game, Local multiplayer, Math
Average sessionA few seconds
MultiplayerLocal multiplayer
Player count2

Development log

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